Vivid Knight is a brilliant marriage of roguelike dungeon crawling and 'auto-chess' style unit management. The jewel system is incredibly deep; you aren't just picking strong units, but trying to match symbol colors to activate powerful synergy bonuses. Getting six units with matching symbols can turn a struggling party into an unstoppable force.
The random nature of the dungeon floors and the jewel assignments keeps every run feeling fresh. It’s a game about making the best of what you’re given rather than following a fixed meta. The art style is vibrant and high-quality, and the tactical decisions—like when to spend your limited resources to upgrade a unit versus when to save for a potential synergy—are consistently engaging. It’s a perfect mobile strategy game for those who like short sessions with deep mechanics.
Available on: iPhone, iPad, iPod
Version 1.3.2Fri Mar 04 2022
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Vivid Knight is a roguelike adventure game in which you save your friends from being turned into jewels and combine their abilities to form the ultimate party!
Explore an ever-changing dungeon and harness the jewels you collect to defeat the Black Witch!
Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.Vivid Knight is a roguelike adventure game in which you save your friends from being turned into jewels and combine their abilities to form the ultimate party!
Explore an ever-changing dungeon and harness the jewels you collect to defeat the Black Witch!










Vivid Knight is a party-building roguelike strategy game. Players explore dungeons to collect 'Jewels'—units that possess unique symbols and colors. By collecting multiple jewels with the same symbols, players activate and stack powerful abilities. The game features ten different symbol colors and thirteen designs, challenging players to build the most efficient synergies to conquer lower floors and defeat lurking bosses.
Randomly generated dungeons
Deep symbol synergy system
10 color types and 13 designs
Unit upgrade mechanics
Don't just pick the highest rarity jewels. A team of lower-tier jewels that all share the same color symbol will often outperform a disorganized team of rare units.
Asobism Co., Ltd. has launched the Steam Store page for Vivid World. This game has attracted attention as it continues the legacy of the...
Saiga NAK - Sun Mar 02 2025
Party-building Roguelike game, Vivid Knight Vivid Knight was the first Asobism title designed for the Steam platform.
Games Press - Wed Nov 02 2022
Asobism Co., Ltd., headquartered in Tokyo's Chiyoda Ward, Tomohisa Ote, Representative Director, has announced that the Nintendo Switch™...
Business Wire - Fri Jun 02 2023
TOKYO, Feb. 17, 2022 /PRNewswire/ -- Asobism Co., Ltd. (Headquarters: Chiyoda-ku, Tokyo, CEO: Tomohisa Ote) is pleased to announce that...
PR Newswire Asia - Wed Aug 02 2023
Tokyo, May 26th,2021 - Asobism Co., Ltd. (Headquarters: Chiyoda-ku, Tokyo, Japan; CEO: Tomohisa Ote) announces the launch of their first...
Games Press - Fri Dec 02 2022
' Vivid Knight ' is a party-building roguelike game that aims to subdue the bosses waiting in the lower layers by diving into a randomly...
GIGAZINE - Tue May 02 2023
Japan-based game developer Asobism announced their upcoming title Vivid World on September 11. Vivid World is a follow-up title to the hit...
AUTOMATON - Mon Jun 02 2025
Asobism Co., Ltd. is pleased to announce that “Vivid Knight” is now available on Google Play and App Store from Thursday, February 17,...
The Outerhaven - Wed Aug 02 2023
In case you missed it, Asobism.Co.,Ltd has announced the official release of Vivid Knight, a charming roguelike adventure game that's out...
Pocket Gamer - Wed Aug 02 2023
Written by. Ryuki Ishii partially based on the original Japanese article. Japanese game developer Asobism has released the Nintendo Switch...
AUTOMATON - Fri Jun 02 2023
Collecting three of the same jewel will upgrade it to a more powerful version. This is the key to surviving the later, more difficult floors.
Yes, it is a strategy game where you make decisions about party composition and movement while the dungeon progression is turn-based.