Conjury is a brilliant, neon-soaked roguelike deckbuilder that manages to carve out its own identity in a genre dominated by Slay the Spire. The core hook here is the 'Elemental Synthesis'—you don't just play cards; you combine them. Playing a 'Flash' card on a 'Drenched' enemy doesn't just do damage; it triggers a chain-lightning effect that can clear the entire board. It makes every hand feel like a laboratory experiment.
The art style is fantastic, utilizing high-contrast vector graphics that make the spell effects pop off the screen. I also really appreciated the 'Quick Cast' mode, which speeds up animations for veterans who want to blast through a run in under 15 minutes. It’s incredibly polished, with deep meta-progression that unlocks new wizards and starting artifacts. If you’re looking for a strategy game that rewards creativity and synergistic thinking, Conjury is an absolute must-play.
Available on: iPhone, iPad, iPod
Version 1.6.3Tue Jan 23 2024
- Fixed controller inputs appearing unexpectedly
- Fixed some cards increasing heat level without mentioning the keyword
- Fixed incorrect health values in shops and maps
Make your way through the eternal darkness of Lumtham woods. It's a journey filled with monsters, peril and tonnes of loot. Collect cards, weapons and items as you make your way through this fast paced deck building rogue-like and escape the darkness of the forest.
- Strategic battles - Every battle will present a different combination of monsters to battle with your cards. You'll need wit and cunning to survive.
- Dynamic Weapons - Every adventure will present with new weapons to collect, but weapons alone are not enough. You'll need to fill your deck with the best card synergies to get the most out them.
- 6 playable characters - Each character brings with it a unique set of rules that changes how the game plays and may make you re-think how to use weapons and cards you've already mastered to battle enemies.
Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.Make your way through the eternal darkness of Lumtham woods. It's a journey filled with monsters, peril and tonnes of loot. Collect cards, weapons and items as you make your way through this fast paced deck building rogue-like and escape the darkness of the forest.
- Strategic battles - Every battle will present a different combination of monsters to battle with your cards. You'll need wit and cunning to survive.
- Dynamic Weapons - Every adventure will present with new weapons to collect, but weapons alone are not enough. You'll need to fill your deck with the best card synergies to get the most out them.
- 6 playable characters - Each character brings with it a unique set of rules that changes how the game plays and may make you re-think how to use weapons and cards you've already mastered to battle enemies.








Welcome to the world of Conjury, where your imagination is your greatest weapon. In this strategic roguelike deckbuilder, you must navigate through procedurally generated dungeons, collecting powerful spells and ancient relics. Use the innovative 'Synthesis' system to merge different elements like Fire, Ice, and Bolt into devastating new forms. With hundreds of cards to discover, multiple playable mages, and challenging boss encounters, Conjury offers endless tactical depth for fans of card strategy.
Deep Elemental Synthesis card system
Procedurally generated dungeons and encounters
Over 200 spells and 50 unique artifacts
Stunning high-contrast visual style
Unlockable character classes with distinct playstyles
Pay attention to the 'Priming' effect. Many cards don't do much damage on their own but 'Prime' an enemy with an element. Always try to follow up a 'Primed' status with the opposite element to trigger a 'Reaction Burst' for triple damage.
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Between battles, you'll choose your path. Prioritize 'Library' nodes early in a run to build a consistent spell deck. Save your gold for 'Shrine' nodes where you can remove weaker cards to ensure your high-power Synthesis combos appear more frequently.
While you start each run with a basic deck, you earn 'Mana Crystals' that permanently upgrade your mages' stats and unlock new cards for future runs.