Valley Run is a masterclass in mobile arcade design, blending sleek neon aesthetics with exceptionally responsive physics. The ability to tilt or fold your way through courses gives it a tactile arcade feel that stands out immediately from typical virtual-joystick runners.
The standout feature, however, is its music integration—turning your personal song library into playable, beat-synced custom tracks adds infinite replay value. Combined with zero ads, beautiful particle effects, and challenging Hard Mode variants, it's an absolute joy for score-chasers and music game fans alike.
Marble games have been around since Super Monkey Ball, so I go into them with high standards for physics tuning. Valley Run succeeds because its movement physics feel predictable and weighted. The neon aesthetics are clean, and utilizing fold angles on dual-screen hardware like a miniature arcade cabinet is surprisingly well executed. It gets tough in later remix worlds, but the restart loop is fast enough to keep frustration down.
Performance: Solid 60 FPS visual performance across complex course lighting and particle FX.
Buy if: You enjoy precision gyro-based marble trial games like Super Monkey Ball or Marble Blast.
Skip if: You suffer from motion sensitivity or dislike tilt-based control schemes.
Available on: iPhone
Version 1.3Thu Oct 29 2026
Lots of awesome new features!!
- Daily Challenge: a brand-new course every day, each with its own leaderboard. Clear it 3, 7 and 30 days in a row to earn new Marble Studio pieces.
- Ghost races: race a see-through copy of your best run on every course. Send a link and friends race your ghost.
- Hard Mode: all 100 courses remixed. Gravity pulls harder, you get one marble fewer, roads narrow and hazards keep a faster beat. The first seven worlds borrow lightning, tornadoes and the echo marble.
- Weekly events: each week one course is open to everyone, with a badge for clearing it before the week is out.
- Marble Studio unlocks: earn 9 new patterns, trails and finishes, including Gold and Aurora.
- Tabletop mode on iPhone Duo: stand it half open like a tiny arcade cabinet and fold with the pad on the table.
- Assist: a slower marble and wider roads whenever you want an easier ride.
- Reminders: an optional heads-up before your Daily streak ends, plus weekly event alerts. Never more than one a day.
- Four new Game Center leaderboards: Daily Challenge, Daily Streak, Hard Mode Stars and Hard Mode Score.
Requires iOS 18.0 or later. Compatible with iPhone, iPad, and iPod touch.New Daily Challenges! Plus ghost races, Hard Mode with all 100 courses remixed, weekly events, and new Marble Studio pieces to earn.
Swing a chrome marble through 100 neon courses across ten worlds. Fold your iPhone Duo, or tilt any iPhone, to pump it higher like a playground swing. Hit the turn for a Perfect, stop on the very edge for a Lip Stall, and grab every gem before time runs out.
DAILY CHALLENGE
A brand-new course every day, each with its own leaderboard. Clear it 3, 7 and 30 days in a row to earn new pieces for your marble.
GHOST RACES
Race a see-through copy of your best run on every course. Send a link and your friends race your ghost.
HARD MODE
All 100 courses, remixed. Gravity pulls harder, you get one marble fewer, roads narrow and hazards keep a faster beat. The first seven worlds borrow lightning, tornadoes and the echo marble from the last three.
WEEKLY EVENTS
Every week one course is open to everyone, with a badge for clearing it before the week is out.
TEN WORLDS
Neon Coast, Glass Canyon, Midnight Grid, Ribbon Road, Frost Peak, Coral Deep, Star Forge, Storm Front, Mirror Lake and Rolling Hills. Every world brings something new to master: glass to smash, springs, mines and lasers, a road to steer, black ice and frozen gems, portals and jellyfish, low gravity, tornadoes, lightning that flashes before it strikes, an echo marble that mirrors your every swing, and rolling hills that fight you on every climb.
POWER-UPS
Freeze stops every hazard in its tracks. Shield lets you roll straight through mines, lasers and lightning. Save the ones you don't use and bring them into any course. Earn more by finishing courses with a perfect three stars.
MARBLE STUDIO
Find a paint can and open the Marble Studio. Pick any marble you have earned, paint it, roll a pattern across it, choose a finish and a trail, and make it yours. Earn more patterns, trails and finishes, including Gold and Aurora, from Daily streaks, Hard Mode and your best moments.
YOUR SONGS
Turn your own music into courses. Pick a song from Apple Music, your library or your files, and Valley Run builds a course on its beat, with gems that land right on it. Tweak the layout in the builder, then share it so friends can bring their own copy of the song and try to beat your score.
PLAY YOUR WAY
- Fold to play on iPhone Duo, or tilt to play on any iPhone
- Tabletop mode on iPhone Duo: stand it half open like a tiny arcade cabinet
- Assist: a slower marble and wider roads, whenever you want them
- Optional side tilt steering for an extra challenge
- 300 stars in the campaign, 300 more in Hard Mode, and 12 marbles to unlock
- Game Center leaderboards for every course, the Daily Challenge and Hard Mode
- Optional reminders before your Daily streak ends
- Save and share clips of your best moments
- No ads, no accounts, no in-app purchases










Valley Run by Adam Bellow is an exquisite rhythm-infused arcade runner designed for fluid motion controls and hardware folding integration. Pump your marble higher across 100 neon courses, nail perfect turns, dodge tornadoes and lightning, and even import custom tracks from Apple Music to generate dynamic rhythm-based levels on the fly. Built with zero ads or microtransactions, it delivers pure arcade satisfaction.
100 campaign courses across 10 distinct neon worlds
Custom level generation using your own music library
Ghost races to challenge your personal best records
Deep Marble Studio customization for patterns, trails, and finishes
Official iOS store page detailing features and updates.
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Import tracks from your music library to automatically generate custom obstacle courses synced directly to the beat.
You can pick a song from Apple Music or your local files, and the built-in generator will map gems and layout elements directly onto its beat.