Little Orpheus is a delightful romp that proves that side-scrollers can be just as cinematic as big-budget 3D titles. Developed by The Chinese Room, the studio known for Dear Esther, this game takes a much lighter approach. It’s a love letter to Ray Harryhausen films and classic pulp adventures. The production values are through the roof; the music is sweeping, the voice acting is hilarious, and the colors practically pop off the screen.
While the platforming isn't particularly challenging, it’s clearly not meant to be. This is a game about momentum and storytelling. You’re playing through Ivan’s increasingly absurd lies as he tries to explain to a skeptical general why he lost a nuclear-powered drill. It’s charming, witty, and perfectly paced for mobile play. It’s the kind of game that puts a smile on your face and keeps it there for the duration of its journey.
Dinsun here. I’ve never been a big fan of the flashier 'Wordscapes' clones that dominate the store. SpellTower has always been different—it’s a game of foresight. It’s not just about finding the longest word; it’s about making sure that word doesn't leave you with a jagged, unmanageable mess of Zs and Qs at the bottom of the screen. The '+' edition doesn't reinvent the wheel, but it cleans the spokes.
The new 'Search' mode is a clever addition that rewards finding the most efficient word rather than just the first one you see. Zach Gage has a knack for making simple systems feel deep, and this is no exception. My only gripe is that it can still be incredibly punishing if the random letter generation decides to hand you a wall of consonants. It’s a refined, quiet game for people who actually like to use their brains. It’s not exciting, but it’s exceptionally well-designed.
Performance: Perfectly stable. No issues reported on any modern iOS version.
Buy if: You enjoy word games that require planning and strategy over just vocabulary.
Skip if: You find minimalist aesthetics boring or want fast-paced action.
The year is 1962 and NASA are trying to put a man on the moon. In a remote corner of Siberia, a Soviet cosmonaut is heading the other way. Comrade Ivan Ivanovich is dropped into an extinct volcano in his exploration capsule, Little Orpheus, to explore the center of the earth. He promptly vanishes. Three years later he emerges claiming to have saved the world. This is his story.
Stunning high-fidelity graphics optimized for mobile.
Humorous, fully-voiced narration that drives the plot.
Diverse environments from lost jungles to undersea cities.
Accessible gameplay designed for quick sessions.
History of the game and merch.
Players navigate lush, underground environments using simple controls. The gameplay is integrated with a narrated story, where Ivan's tall tales change the world around you in real-time.
Yes, it is a family-friendly adventure with a tone similar to a Saturday morning cartoon.