Six Ages 2: Lights Going Out is a monumental achievement in narrative-driven strategy. Following the legacy of King of Dragon Pass, it plunges you into a world where the gods are dying and the very sun is flickering out. This isn't a game about winning in the traditional sense; it’s about the survival of your clan through impossible choices. Every decision—from how to distribute grain to which god to sacrifice to—has ripples that might not be felt for generations. The prose is evocative, and the hand-painted art remains some of the best in the industry.
What makes Lights Going Out so compelling is its refusal to hold your hand. You are managing a culture, not just a set of stats. You must balance the conflicting desires of your advisors, deal with supernatural threats, and navigate the complex diplomacy of the Glorantha setting. It is a dense, often punishing experience that demands your full attention, but the reward is a uniquely personal story that feels like it belongs in the annals of mythology. It is a masterpiece of the 'storytelling generator' subgenre.
Available on: iPhone, iPad, iPod
Version 1.0.4Wed Nov 15 2023
▹ Clans won’t raid after they perish
▹ Healers don’t fight in battle
▹ Fixed logical inconsistencies with a blessing earned winning Ride Like the Wind
▹ A few additional bug fixes
▹ A little more advice
Life after myths. Death, disaster, despair.
This new installment in the Six Ages series is a stand-alone survival-storybook combining interactive fiction and turn-based strategy. The world is ending, and your small clan’s survival depends on how you manage its relationship with the remaining gods and their followers.
Whether you’re dealing with angry ghosts, clan policy, enemy gods, or squabbling advisors, there’s rarely one “right” or “wrong” answer, because the deep simulation makes your particular situation unique. Your choices have socio-economic impact, and some consequences might not be obvious for decades, and could affect future generations of a character’s bloodline.
Your clan struggles to survive in the world of Glorantha, the setting of games such as RuneQuest and King of Dragon Pass. This bronze age world is facing an existential crisis. Ten generations after the events of Ride Like the Wind, some gods have already perished and humanity itself seems to be on the brink of annihilation. Here, the laws of physics themselves are subordinate to the whims of the gods and spirits.
In Lights Going Out, you can continue a game you began in Six Ages: Ride Like the Wind, or start a new story in this Great Darkness.
Six Ages 2: Lights Going Out is immensely replayable, thanks to over 600 interactive scenes with multiple, system-driven outcomes. Short episodes and automatic saving mean you can play even when you only have a minute or two. The built-in saga writes down the story for you. And advisors with distinctive personalities help you track your promises (and your cows).
Miracles have always required sacrifice. Now, your people need them more than ever, but the costs are higher, too. Is it worth aiding the destructive gods of Chaos to ensure your own survival?
Rock Paper Shotgun: “Another solid entry in a unique story-generator series that rewards a fascination with human cultures, but demands acceptance of failure and misfortune.”
Pocket Tactics: “From engaging storytelling to juggling various resources and appeasing the gods, it takes a bucket of simple tasks and ties them all together in a spiderweb of difficult decisions, making the end of the world appear more and more appealing the harder these choices become.”
TouchArcade: “A truly unique blend of civilization sim and choice-based narrative adventure, a fantastic experience for existing fans and newcomers alike.”
The game is completely accessible via VoiceOver.
The soundtrack is available on Apple Music.
You can discuss the game at https://discord.gg/kitfoxgames
Requires iOS 9.0 or later. Compatible with iPhone 5S, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE (1st generation), iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max, iPhone SE (2nd generation), iPhone 12 mini, iPhone 12, iPhone 12 Pro, iPhone 12 Pro Max, iPhone 13 Pro, iPhone 13 Pro Max, iPhone 13 mini, iPhone 13, iPhone SE (3rd generation), iPhone 14, iPhone 14 Plus, iPhone 14 Pro, iPhone 14 Pro Max, iPhone 15, iPhone 15 Plus, iPhone 15 Pro, iPhone 15 Pro Max, iPhone 16, iPhone 16 Plus, iPhone 16 Pro, iPhone 16 Pro Max, iPhone 16e, iPhone 17 Pro, iPhone 17 Pro Max, iPhone 17, iPhone Air, iPad Air, iPad Air Wi‑Fi + Cellular, iPad mini 2, iPad mini 2 Wi‑Fi + Cellular, iPad Air 2, iPad Air 2 Wi‑Fi + Cellular, iPad mini 3, iPad mini 3 Wi‑Fi + Cellular, iPad mini 4, iPad mini 4 Wi‑Fi + Cellular, iPad Pro (12.9‑inch), iPad Pro (12.9‑inch) Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7‑inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5‑inch) Wi‑Fi + Cellular, iPad (6th generation), iPad (6th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch), iPad Pro (11‑inch) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (3rd generation), iPad Pro (12.9‑inch) (3rd generation) Wi‑Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi‑Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi‑Fi + Cellular, iPad (7th generation), iPad (7th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch) (2nd generation), iPad Pro (11‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (4th generation), iPad Pro (12.9‑inch) (4th generation) Wi‑Fi + Cellular, iPad Air (4th generation), iPad Air (4th generation) Wi‑Fi + Cellular, iPad (8th generation), iPad (8th generation) Wi‑Fi + Cellular, iPad Pro (11-inch) (3rd generation), iPad Pro (11-inch) (3rd generation) Wi‑Fi + Cellular, iPad Pro (12.9-inch) (5th generation), iPad Pro (12.9-inch) (5th generation) Wi-Fi + Cellular, iPad mini (6th generation), iPad mini (6th generation) Wi-Fi + Cellular, iPad (9th generation), iPad (9th generation) Wi-Fi + Cellular, iPad Air (5th generation), iPad Air (5th generation) Wi‑Fi + Cellular, iPad (10th generation), iPad (10th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch) (4th generation), iPad Pro (11‑inch) (4th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (6th generation), iPad Pro (12.9‑inch) (6th generation) Wi‑Fi + Cellular, iPad Air 11-inch (M2), iPad Air 11-inch (M2) Wi-Fi + Cellular, iPad Air 13-inch (M2), iPad Air 13-inch (M2) Wi-Fi + Cellular, iPad Pro 11-inch (M4), iPad Pro 11-inch (M4) Wi-Fi + Cellular, iPad Pro 13-inch (M4), iPad Pro 13-inch (M4) Wi-Fi + Cellular, iPad mini (A17 Pro), iPad mini (A17 Pro) Wi-Fi + Cellular, iPad (A16), iPad (A16) Wi-Fi + Cellular, iPad Air 11-inch (M3), iPad Air 11-inch (M3) Wi-Fi + Cellular, iPad Air 13-inch (M3), iPad Air 13-inch (M3) Wi-Fi + Cellular, iPad Pro 11-inch (M5), iPad Pro 11-inch (M5) Wi-Fi + Cellular, iPad Pro 13-inch (M5), iPad Pro 13-inch (M5) Wi-Fi + Cellular, iPod touch (6th generation), and iPod touch (7th generation).Life after myths. Death, disaster, despair.
This new installment in the Six Ages series is a stand-alone survival-storybook combining interactive fiction and turn-based strategy. The world is ending, and your small clan’s survival depends on how you manage its relationship with the remaining gods and their followers.
Whether you’re dealing with angry ghosts, clan policy, enemy gods, or squabbling advisors, there’s rarely one “right” or “wrong” answer, because the deep simulation makes your particular situation unique. Your choices have socio-economic impact, and some consequences might not be obvious for decades, and could affect future generations of a character’s bloodline.
Your clan struggles to survive in the world of Glorantha, the setting of games such as RuneQuest and King of Dragon Pass. This bronze age world is facing an existential crisis. Ten generations after the events of Ride Like the Wind, some gods have already perished and humanity itself seems to be on the brink of annihilation. Here, the laws of physics themselves are subordinate to the whims of the gods and spirits.
In Lights Going Out, you can continue a game you began in Six Ages: Ride Like the Wind, or start a new story in this Great Darkness.
Six Ages 2: Lights Going Out is immensely replayable, thanks to over 600 interactive scenes with multiple, system-driven outcomes. Short episodes and automatic saving mean you can play even when you only have a minute or two. The built-in saga writes down the story for you. And advisors with distinctive personalities help you track your promises (and your cows).
Miracles have always required sacrifice. Now, your people need them more than ever, but the costs are higher, too. Is it worth aiding the destructive gods of Chaos to ensure your own survival?
Rock Paper Shotgun: “Another solid entry in a unique story-generator series that rewards a fascination with human cultures, but demands acceptance of failure and misfortune.”
Pocket Tactics: “From engaging storytelling to juggling various resources and appeasing the gods, it takes a bucket of simple tasks and ties them all together in a spiderweb of difficult decisions, making the end of the world appear more and more appealing the harder these choices become.”
TouchArcade: “A truly unique blend of civilization sim and choice-based narrative adventure, a fantastic experience for existing fans and newcomers alike.”
The game is completely accessible via VoiceOver.
The soundtrack is available on Apple Music.
You can discuss the game at https://discord.gg/kitfoxgames




















Six Ages 2: Lights Going Out is the successor to the acclaimed 'Six Ages: Ride Like the Wind.' Set in the world of Glorantha, it combines deep simulation with interactive fiction. Players act as the leaders of a small clan, making thousands of choices that determine the fate of their people as the world descends into darkness. From tactical combat to spiritual rituals and political maneuvering, every action is framed through a beautiful, hand-painted interface and a vast, branching narrative.
Over 600 interactive scenes with multiple outcomes
Deep clan management and economic simulation
Beautiful hand-painted illustrations
Multiple difficulty settings and high replayability
Set in the legendary fantasy world of Glorantha
Your advisors are your most valuable resource. Each has their own personality and specialty based on their cult. Always check their advice, but remember that following one advisor may alienate another. Balance your council to ensure you have expertise in war, diplomacy, and magic.
If I went to hell, I can't imagine the first thing on my mind would be trying to pull off a bank job with a crew of fellow damned souls.
Rock Paper Shotgun Thu Oct 09 2025
In a world where the gods are fading, performing rituals is essential for survival. Sacrificing to the right deity can grant blessings that boost your harvests or protect your warriors. Neglecting the gods is a fast way to ensure your clan doesn't survive the winter.
While playing 'Ride Like the Wind' provides context, 'Lights Going Out' is a standalone story that introduces its mechanics and lore to new players effectively.