SiNKR is a masterwork of minimalist design that relies on physical intuition rather than complex tutorials. The objective is deceptively simple: use hooks, pulleys, and various contraptions to pull pucks into their respective holes. However, as the levels progress, the game introduces ingenious mechanics like portals, kickers, and multi-threaded paths that require you to think several steps ahead. It is a slow, thoughtful experience that rewards patience.
The aesthetic is clean and industrial, paired with a responsive ambient soundtrack that reacts to your actions. There are no distractionsβno timers, no stars to earn, and no intrusive ads. Every level feels like a handcrafted mechanical toy that you get to solve at your own pace. With the inclusion of bonus levels and full controller support, SiNKR stands out as one of the most cohesive and satisfying puzzlers available on mobile.
Available on: Apple TV, iPhone, iPad, iPod
Version 1.7.5Mon Nov 21 2022
SiNKR 3 backport update correction for the ratcheter (rotating cog) rotation indicator arrow direction. The level solution did not change, but the arrow direction made no sense, it was pointing in the opposite direction of rotation.
SiNKR is a minimalist puzzler. There is just you, hooks, pucks, and various contraptions you need to clean up each level. Sink all the pucks to advance to the next challenge. Each level is handcrafted. No scores, no timers, no text, no distractions. Responsive ambient music.
# Best Overall Game, TERMINUS Conference + Festival, Golden Joystick 2018
# Best Game Design, TERMINUS Conference + Festival, Golden Joystick 2018
# Fan Favorite, TERMINUS Conference + Festival, Golden Joystick 2018
# Best in Show, SFGE, Indie Game 2018
# Winner, MomoCon, Indie Awards 2018
# Indie Selection at DREAMHACK Atlanta, 2017
# Indie Selection MEGABOOTH MEGASHOW Atlanta, 2017
# Fan Favorite, SIEGE, October, 2017
This game has been designed as a premium game. There are no ads or in app purchases. Playtime approximately 1.5 hours (speedy) to 3 hours (relaxed). Thanks for playing!
Requires iOSΒ 12.0 or later. Compatible with iPhone, iPad, and iPodΒ touch.SiNKR is a minimalist puzzler. There is just you, hooks, pucks, and various contraptions you need to finish each level. Sink all the pucks to advance. Each level is handcrafted.
No scores, no timers, no text, no distractions. Responsive ambient music. Full controller support.
- Best Overall Game, TERMINUS Conference + Festival, Golden Joystick 2018
- Best Game Design, TERMINUS Conference + Festival, Golden Joystick 2018
- Fan Favorite, TERMINUS Conference + Festival, Golden Joystick 2018
- Best in Show, SFGE, Indie Game 2018
- Winner, MomoCon, Indie Awards 2018
- Indie Selection at DREAMHACK Atlanta, 2017
- Indie Selection MEGABOOTH MEGASHOW Atlanta, 2017
- Fan Favorite, SIEGE, October, 2017
This game is a premium game. There are no ads or in app purchases. Playtime approximately 1.5 hours (speedy) to 3 hours (relaxed). Reviews are very much appreciated. Thanks for playing!

















SiNKR is a minimalist puzzler that task players with maneuvering hooks and various contraptions to sink pucks. Each level is handcrafted to provide a unique challenge without the pressure of scores or timers. Featuring a responsive ambient soundtrack and no text distractions, it offers a purely mechanical and satisfying puzzle experience.
Award-winning minimalist design
No ads or in-app purchases
Full controller support
Handcrafted levels with increasing complexity
Activate hooks in the correct order to move pucks around obstacles. Some hooks reel in automatically, while others require specific timing to avoid blocking paths.
Later levels introduce portals and ratcheters. Use these to bypass walls or change the direction of your pull, ensuring every puck reaches its goal.
Playtime typically ranges from 1.5 to 3 hours depending on your pace.