For fans of old-school roguelikes, Mines of Moria is a masterpiece of mobile adaptation. This isn't a modern 'dumbed-down' RPG; it’s a faithful, touchscreen-first translation of Robert Alan Koeneke’s classic Moria. The depth is incredible—six classes, eight races, and randomized dungeon depths that provide a different experience every single run. It captures that classic 'D&D' feel with attribute gains in strength, intelligence, and more.
What makes this an 'expert' choice is its uncompromising approach to mobile design. No network access, no ads, and no in-game purchases. It’s pure, focused gameplay. The 'smart run' feature is a brilliant addition for mobile, allowing for fast exploration that halts automatically when a threat is detected. It’s a game of entropy and survival where your ultimate goal—slaying the Balrog—is a monumental task. If you want a deep, battery-efficient, offline RPG, this is the gold standard.
Available on: iPhone, iPad, iPod
Version 0003.0000.0448Mon Nov 17 2025
* Player may vow to restore original umoria rules (0 XP characters may perform vows in shop "9" of town)
* color palette gamma updates to adjust for human perception preferences and sRGB displays
* Fil-C verification for core gameplay
* Replay system uses mmap() for memory; save files are portable across devices+systems
https://rufe.org/moria/patch2025_q4.html
You are tasked with slaying the Balrog deep within the Mines of Moria. A translation of Robert Alan Koeneke's (1957-2022) Moria into a touchscreen first experience.
Six classes and up to eight races create a unique play experience in your battle with randomized dungeon depths. Start your game in town with rags or riches based on a custom character backstory. Warrior class is recommended for players who are new to the game.
Koeneke paints a world of entropy where even artifacts of incredible power may fall apart. Learn the conditions of survival and die at the hands of merciless foes. This game wasn't made to be won, for the Balrog is a foe beyond any of you.
Progress you character with experience, D&D style attribute gains (strength, intelligence, wisdom, constitution, and charisma). Gain spells, armors, weapons, wands, staves, potions, scrolls, legendary artifacts, and mining tools.
Your character is persistently saved on each level transition. Large dungeon levels are randomly generated and do not persist. You may return to town to renew your character and barter for goods. The town is randomly generated during character creation, and shopkeepers feature unique personalities and bias.
# Features of awesomeness
* Landscape and Portrait orientation (optional rotation lock)
* Character saveslot per class with resume-to-midpoint for seamless task switching
* Backup characters to external storage for future restoration or access via PC data cable
# Excellence in offline turn-based mobile gaming
* on-demand rendering for best-in-class battery life (portable)
* finger down executes game actions (responsive)
* input may be reverted (accidents happen)
* small download; small patches (size matters)
* no network access, no ads, no in-game purchases (focus)
* smart run for fast dungeon exploration with halt-on-threat (subjective pacing)
# Input & Controls Documentation
https://rufe.org/moria/game_input.html
# Feedback
* You have agency in this world. Let us know how we can improve your experience.
Email: moria@rufe.org
Requires iOS 13.0 or later. Compatible with iPhone, iPad, and iPod touch.You are tasked with slaying the Balrog deep within the Mines of Moria. A translation of Robert Alan Koeneke's (1957-2022) Moria into a touchscreen first experience.
Six classes and up to eight races create a unique play experience in your battle with randomized dungeon depths. Start your game in town with rags or riches based on a custom character backstory. Warrior class is recommended for players who are new to the game.
Koeneke paints a world of entropy where even artifacts of incredible power may fall apart. Learn the conditions of survival and die at the hands of merciless foes. This game wasn't made to be won, for the Balrog is a foe beyond any of you.
Progress you character with experience, D&D style attribute gains (strength, intelligence, wisdom, constitution, and charisma). Gain spells, armors, weapons, wands, staves, potions, scrolls, legendary artifacts, and mining tools.
Your character is persistently saved on each level transition. Large dungeon levels are randomly generated and do not persist. You may return to town to renew your character and barter for goods. The town is randomly generated during character creation, and shopkeepers feature unique personalities and bias.
# Features of awesomeness
* Landscape and Portrait orientation (optional rotation lock)
* Character saveslot per class with resume-to-midpoint for seamless task switching
* Backup characters to external storage for future restoration or access via PC data cable
# Excellence in offline turn-based mobile gaming
* on-demand rendering for best-in-class battery life (portable)
* finger down executes game actions (responsive)
* input may be reverted (accidents happen)
* small download; small patches (size matters)
* no network access, no ads, no in-game purchases (focus)
* smart run for fast dungeon exploration with halt-on-threat (subjective pacing)
# Input & Controls Documentation
https://rufe.org/moria/game_input.html
# Feedback
* You have agency in this world. Let us know how we can improve your experience.
Email: moria@rufe.org












Mines of Moria is a faithful translation of the classic roguelike experience for touchscreens. Players create a character with D&D-style attributes and dive into randomized dungeon depths to face merciless foes and collect legendary artifacts. With a focus on survival and strategic turn-based combat, the game offers a pure, ad-free experience. Features like 'smart run' and resume-to-midpoint make it the perfect deep RPG for mobile play.
Pure offline play with no ads or IAP
Six classes and eight fantasy races
Randomly generated infinite dungeons
Smart-run mechanics for mobile pacing
Begin as a Warrior if you're new to the game for better survivability. Always return to town to barter for better gear and restock on potions before descending into deeper, more dangerous levels.
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TouchArcade - Sun Dec 01 2024
Every action takes a turn, giving you time to plan your moves. Use 'smart run' for fast exploration, but be prepared to swap to manual control the moment a monster appears. Manage your inventory carefully, as artifacts can break.
Yes, your character is persistently saved on each level transition, and the game features a resume-to-midpoint function.