Magic Research 2 is an absolute masterclass in how to evolve an incremental RPG. While the first game was a brilliant proof of concept, the sequel takes every single mechanic and polishes it to a mirror shine. You step into the shoes of a rookie wizard with one goal: creating the Philosopher's Stone. What follows is a deeply addictive loop of studying elements, transmuting items, and managing a team of automated wizards.
The depth here is staggering. With over 120 spells and 250 craftable items, the synergy potential is massive. I spent hours just tweaking my equipment loadouts—which, thankfully, are no longer consumable but recharge after every fight. The addition of land management adds a layer of strategy that keeps the 'sim' aspect of the game fresh. It’s a rare mobile title that feels like a full-featured PC experience, complete with multiple endings and a story that actually pays off after 60+ hours of gameplay. If you enjoy watching numbers go up but want a game with actual soul and strategic complexity, this is the gold standard.
Available on: iPhone, iPad, iPod
Version 1.8.6Fri Aug 09 2024
- Fix crash on startup when there is no save data present (i.e. for new players of the game)
Experience the long-awaited sequel to Magic Research!
In Magic Research 2, you are a rookie wizard with a single ambition: to find or create the Philosopher's Stone, a legendary magical item that is said to be able to cure any illness. As you do so, you will learn more than you ever imagined about Magic and about the world around you. What kinds of adventures await you?
* Use your arsenal of more than 120 distinct spells to make progress
* Study the Elements! Learn new ways to use Magic in your path to mastery
* Transmute (magically craft) over 250 different items to help you on your journey
* Control a team of Wizards that will cast Spells for you
* Enjoy a deep, semi-automated combat system as you make your way through dozens of areas to explore
* Discover tons of secrets - many of which will change the way you play the game!
* Encounter over a hundred distinct Storylines with powerful bonuses along your journey
* Restart the game and make progress faster each time with retirement bonuses
* Over 60 hours of addictive gameplay - with a clear ending! (Or perhaps more than one...?)
* Optimized both for phones and tablet devices
You do not need to have played Magic Research in order to enjoy Magic Research 2!
Requires iOS 13.0 or later. Compatible with iPhone, iPad, and iPod touch.Experience the long-awaited sequel to Magic Research!
In Magic Research 2, you are a rookie wizard with a single ambition: to find or create the Philosopher's Stone, a legendary magical item that is said to be able to cure any illness. As you do so, you will learn more than you ever imagined about Magic and about the world around you. What kinds of adventures await you?
* Use your arsenal of more than 120 distinct spells to make progress
* Study the Elements! Learn new ways to use Magic in your path to mastery
* Transmute (magically craft) over 250 different items to help you on your journey
* Control a team of Wizards that will cast Spells for you
* Enjoy a deep, semi-automated combat system as you make your way through dozens of areas to explore
* Discover tons of secrets - many of which will change the way you play the game!
* Encounter over a hundred distinct Storylines with powerful bonuses along your journey
* Restart the game and make progress faster each time with retirement bonuses
* Over 60 hours of addictive gameplay - with a clear ending! (Or perhaps more than one...?)
* Optimized both for phones and tablet devices
You do not need to have played Magic Research in order to enjoy Magic Research 2!














Magic Research 2 is the expansive sequel to the acclaimed incremental RPG. As a rookie wizard, you must explore dozens of areas and study elemental magic to find the Philosopher's Stone. The game features a refined, semi-automated combat system where you can cast spells manually or let your team handle the strategy. With infinite inventory space, automated item creation, and over 60 hours of gameplay leading to multiple endings, it offers a deep, rewarding progression system optimized for both phones and tablets.
120+ unique spells and 250+ craftable items
Semi-automated combat with strategic spellcasting
Deep 'Storyline' system with permanent progression bonuses
60+ hours of content with multiple distinct endings
Focus on balancing your research across different elements early on. Unlike the first game, spells are organized by Element rather than School. Prioritize unlocking 'Storylines' as they provide permanent, powerful bonuses that persist through retirements.
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TouchArcade - Thu Oct 02 2025
Once you unlock enough wizards, automate the crafting of your most-used items. Potions are now rechargeable equipment, meaning you don't need to manually brew them for every single fight, allowing for more focus on exploration.
It introduces land management, infinite inventory, rechargeable potions, and an elemental spell system instead of magic schools.