Case Solved: The London Files is a treat for fans of cerebral puzzle games and classic logic grids. Rather than relying on hidden-object hunting or complex action sequences, the game leans entirely into pure deduction. Taking the beloved mechanics of Einstein's Riddle and embedding them into atmospheric 1960s murder mysteries creates an experience that feels both intellectually challenging and wonderfully relaxing.
The game's cozy noir aesthetic—complete with soft rainy visuals and a chill jazz soundtrack—makes working through complex deduction boards a delight. While players expecting a dynamic, choice-driven narrative RPG might find the grid-filling structure straightforward, puzzle enthusiasts will thoroughly enjoy the methodical process of unraveling truth from lies.
As a fan of classical mystery fiction and games like Sherlock Holmes Consulting Detective, Case Solved: The London Files delivers a decent atmospheric mood, but falls short in genuine deduction mechanics. The art direction captures 19th-century London well, and the sound design sets a suitable tone for crime scene investigations. Reading through suspect transcripts and piecing together timelines provides a cozy mystery vibe.
However, the game holds your hand far too much. Deductions are largely pre-guided, meaning you rarely feel like you solved a case through your own sharp observation. Most puzzles boil down to clicking highlighted clues until the next narrative flag triggers. It's an acceptable visual novel/detective hybrid for a quiet evening, but experienced puzzle fans will find it far too simple.
Performance: Smooth static background transitions, fast loading between scenes, and clean touch responsiveness.
Buy if: You enjoy cozy Victorian crime fiction, visual novels, and casual crime scene puzzle solving.
Skip if: You want complex, unguided detective mechanics like Return of the Obra Dinn or Ace Attorney.
Available on: Mac, Apple TV, iPhone, iPad, iPod
Version 1.0.3Mon Aug 10 2026
- 404: Case 404 now loads correctly.
- Case 3: Stolen Time now unlocks normally after you complete Case 2: Last Act.
- Hints: the hint system no longer points to the same cells of the deduction board.
- Demo: achievements earned in the demo are no longer lost.
- Achievements: the "15 Cats" achievement can now be earned.
- Quitting: quitting the game from the pause menu now correctly saves the current state of the deduction board.
- Case 3 Stage 4: clues now use items from different categories so the deduction stays solvable
- Case 3 comics: each character now uses the correct voice
- Classified/Secret Files: unlocks and completed progress now save after leaving the menu or restarting
- Newspaper cutscene art now shows “Mystery” instead of “Mistery"
- Improved clue phrasing in Russian, Ukrainian, Polish and Czech for Cases 2 and 3.
- Secret Files: Improved usability
Requires iOS 15.0 or later. Compatible with iPhone, iPad, and iPod touch.Case Solved: The London Files blends cozy noir storytelling with the elegant logic-driven deduction popularized by Einstein’s Riddle.
Step into the fog-covered streets of London and investigate chilling murder cases where every witness has something to hide, every alibi contains contradictions, and every clue matters.
Each case is a carefully crafted puzzle of reasoning and observation, inviting players to uncover truths buried beneath deceit and suspicion.
Explore atmospheric crime scenes, interrogate suspicious characters, connect fragmented evidence, and solve intricate mysteries through pure logic, no guesswork required.
With its relaxing investigative gameplay, cerebral puzzle design, and richly atmospheric noir world, Case Solved: The London Files delivers a calm yet deeply satisfying detective experience where only sharp deduction reveals the truth.
















Step into the fog-covered streets of 1960s London in Case Solved: The London Files, a cozy noir detective puzzle game developed by Minimol Games. Investigate intriguing murder cases where every suspect has a motive, every witness statement contains contradictions, and every clue matters. Built around logic grid mechanics reminiscent of Einstein's Riddle, each mystery presents a pure logic puzzle with a single provable answer—no guesswork required. Gather evidence, cross-reference alibis on your deduction board, and expose lies as you solve cases across iconic London landmarks. Complete with hand-drawn 2D artwork and a relaxing jazz soundtrack, Case Solved offers a calm yet intellectually stimulating mystery adventure.
Pure logic grid gameplay inspired by classic Einstein's Riddle puzzles
Multiple story-driven cases set across atmospheric 1960s London
Cozy noir aesthetic with hand-drawn art and soothing jazz soundtrack
Zero guesswork required—every case has a single provable logical outcome
Relaxing pacing with interactive deduction board tools
Systematically eliminate impossible combinations on your deduction board as you read through suspect statements and scene evidence.
Look for indirect clues—such as time overlaps and locations—to disprove false alibis without relying on assumptions.
Official iOS page with game details and screenshots.
Fill out logic grids by marking true and false connections between suspects, crime scenes, motives, and murder weapons.
Examine detailed hand-drawn scenes to discover hidden clues, timestamps, and physical evidence needed for your board.
No, every case is designed as a closed logic puzzle that can be solved entirely through deduction and process of elimination without any guessing.