Meteorfall: Krumit's Tale is a second-generation deck-building roguelike that evolves the swipe-based mechanics of its predecessor into a deep, tactical grid-based battler. Players choose from a variety of colorful heroes—each with their own unique deck and playstyle—to clear dungeons and survive the eccentricities of the shopkeeper, Krumit. The game features a distinct art style reminiscent of modern animation, combined with a 'press-your-luck' economy where you must manage gold and health while deciding which items to acquire and which to skip.
Diverse hero roster with distinct mechanics
Over 20 unique enemies and challenging bosses
Dynamic grid-based deck-building gameplay
Stunning hand-drawn art style
Offline play support
Success in Krumit's Tale depends on your ability to manipulate the 3x3 grid. Always look ahead at the next tiles in the stack. Use your hero's abilities to clear monsters efficiently while conserving gold for high-value items that synergize with your build.
Official game details and lore.
Every card in the grid costs gold to acquire or health to fight. Players must balance their 'perks' and 'equipment' to scale their power before facing the boss. Removing unwanted cards from the grid grants gold, adding a layer of resource management to every move.
While set in the same universe, it features entirely new grid-based mechanics compared to the swipe-based original.