The Pathless is a masterclass in 'flow.' Most open-world games get bogged down in menus and waypoints, but Giant Squid has created a world where the act of moving is the main attraction. The archery system is brilliant—by simplifying the aiming, they’ve turned shooting into a rhythmic mechanic that propels you forward. It feels incredible to sprint through a dense forest, hitting targets with blind precision while your eagle glides above you.
The boss encounters are genuinely awe-inspiring. They feel like high-stakes chases through burning landscapes, blending stealth and action in a way that few games attempt. The decision to remove a traditional map was a bold one, but it pays off; you find yourself looking at the horizon and landmarks instead of a mini-map, making the world feel much more immersive. It’s a beautiful, atmospheric journey that every adventure fan should experience.
Dinsun here. Alba is a rare game that manages to be 'wholesome' without being saccharine or annoying. It’s essentially a vacation in digital form. The atmosphere of the Mediterranean island is captured perfectly—I could almost smell the pine needles and salt air. The photography mechanic is simple but incredibly satisfying; there’s a genuine sense of accomplishment when you finally track down a rare bird and snap a clear photo for your guidebook.
It’s a very gentle game. There's no combat, no timers, and no way to lose. For some, this might be a downside—it's undeniably short and quite easy. But it’s not meant to be a challenge; it’s meant to be an experience. It’s a game about looking closely at the world around you. While the message is clearly aimed at a younger audience, there’s a level of craft and sincerity here that I think even a cynical old gamer like me can appreciate. It’s a beautiful, focused little project.
Performance: Perfect performance; the stylized art looks crisp and runs smoothly.
Buy if: You want a relaxing, beautiful game that makes you feel good about the world.
Skip if: You need high-stakes gameplay, combat, or a long-term experience.
From the creators of ABZÛ comes a mythic adventure about an archer and an eagle in a vast forest. Explore an open world and travel to a mystical island to dispel a curse of darkness that grips the world. With your eagle companion, soar through the air and perform fluid acrobatics as you hunt down corrupted spirits. Solve puzzles in ancient ruins and engage in epic boss battles to restore light to the land.
Unique archery-based movement system.
Epic, multi-stage boss fights against giant corrupted beasts.
A vast open world with no map, encouraging organic exploration.
Orchestral score featuring traditional instruments from around the world.
Information on the game's real-world reforestation partnership.
Utilize your eagle to glide across chasms and fly to high peaks. You must pet and care for your eagle to keep its feathers clean, ensuring it has the strength to lift you during your journey.
No, the game focuses on movement, puzzles, and massive boss encounters rather than traditional minion combat.