A Nice Evolution Of What the First Game Started
Fri May 17 2024 TrickyTricky314As someone who thoroughly enjoyed PP1 and just could not put it down (still play it daily to this day haha), I was a bit hesitant to get into PP2. I remember when I originally played it, I was underwhelmed because so much had changed from the first game and I think seeing how much they changed for the potions weirded me out a little. Then, a few months later, I gave it another shot and realized that I actually enjoyed the changes. No longer having to wait for bottles to fill up with potions, no cost to fill up the basins.
Then, after REALLY enjoying making potions in PP2, I finished Peakwood Potions and… wait, each new area has unique mechanics?! It was at that point that I realized how much I had been missing out on by giving up on the game so quickly the first time around. Granted, the second area (the one with the squids) is not exactly my favorite, mainly because of the squid cooldown (granted, never bought the third upgrade because I was saving gems to unlock the shrouded area) and the fact that, unlike with the daggerfish in the first area, you had to tap the birds before you could drag the gem (this lost me combos more often than I’d like to admit), but I still liked that it was unique.
Then I got to the third area and, so far, I am loving how innovative it is. I hope that each of the areas going forward continue to be just as unique!
Cute Game
Thu Oct 17 2019 SawjeI absolutely love the first Potion Punch. It’s thrilling and I really feel bad for missing a customer or having to clean a bowl, etc. because it cost money to fill everything, and it wasted money when you mess up. The achievements are exciting and I actually like the voices because one of the elf noises annoys my husband so I love when that character comes around haha. The fact that you can continually play and not have to worry about “energy” to play the next level is great. You also could watch Ads for gems almost continuously if needed to reach achievements.
This second game so far is nice. The animation is great, and I feel more connected with the workers and like that they level up when you use them. You can’t get free gems for watching videos, but so far, it seems like we don’t need gems as much as the first game. Hopefully this is still the case later in the game. I’m still in the first village. If it ends up that I HAVE to buy gems to basically move on in the villages, I’ll be a little sad. The mechanics are different than PP1, and the style of the game is almost like any other game with levels where you have energy to play the next level and cut scenes. When I’m playing, I try not to compare to PP1, since they are so different. So PP2 is a great game, just think of it as a separate game than PP1 and you’ll like it.
Superb Sequel
Fri Oct 18 2019 JDubs07I adore the first Potion Punch - it's a very laid-back, progress-at-your-own-pace time management game with tons of charm and a fun color mixing mechanic. Potion Punch II takes the fantastic character and mechanics of the first one and improves them in almost every way while adding new challenges without creating an overly complex interface. This sequel is notably harder - I've failed multiple levels already, while I can hardly remember failing any in the first. But I think that's a good thing: there's more incentive to improve your shop, level up patrons, and get better at serving. You can replay old levels as much as you want to get more gold for upgrades if you run into a tough stage, and there are new employees you can enlist if you need extra help. You can't stock everything ahead of time because potions go directly into bottles instead of the intermediary dishes, so you have to be more on your toes and able to react. This entry feels more addictive and "just one more stage"-enducing while the first one was a relaxing break, but both are extremely endearing and fun games worth checking out.
Great! But..
Fri Mar 25 2022 bella bellesThis game is really amazing! And I haven’t gotten far but I’ll know I’ll love the rest. The visuals and the drag and place part is fun to do.
My main thing that is a bit tedious is the gems. I’ve seen this in many games and it’s very..well cliché. You can have people buy gems to get more hit what about those who don’t have that outlet? You need to make an easier way to get gems so we don’t always have to rely on waiting. Like maybe 10 gems each day to make it a bit easier so we aren’t totally bummed out. It happens a lot to where it gets annoying to people and they just delete the game without any luck. I’m not judging on ads because I understand that all developers need some kind of way to get money. At least this full came doesn’t have much but I’m okay with it. Now I realize not much of those mobile game developers really care enough to change this..but take in note that it’s tedious and it’s not always in fairness to use real money to buy bulk. Thanks.
😻
Mon Oct 25 2021 Chief1342I was a huge fan of the first game, even the ridiculous 7 layer potion bosses 🤦 and this game is exponentially better.
TLDR:
Doesn’t cost real money if you’re willing to grind a bit, good time management game with levels that change so it stays new and fun, updated content including events all wrapped up in a quirky fantasy art style.
Biggest thing for me is that there’s no energy required to play, you can play for as long as you want, endless mode gives you a great opportunity to practice and hone your technique .
There’s several locations to unlock, each one having some small new game mechanic to learn. The new materials have a similar style(an ingredient that can be ruined or an ingredient that needs to be refilled) but used in a different way, making each world feel new and challenging.
Each world has quests and equipment/ furniture to upgrade and you don’t need to pay real money to get each one upgraded to 100% I haven’t gotten the hang of the events yet but I love that they are still adding content.
A small detail for me is the art style, it’s really quirky and kid friendly without being too childish. When you’re doing potions I highly recommend color blind mode, it’s difficult to distinguish between red and orange.
Overall this has been one of my favorite games for a long time, worth it enough for me to spend real money on.
Most awesome mobile game
Sun Jun 02 2024 kleebr1234Let me just preface this by saying that this is probably one of the best games I’ve ever down loaded off of the Apple Store. If you are thinking of getting it definitely do get it. You can tell that a lot of time was put into the production and execution of this game there are so many factors and little nuances like the story lines and vast differences in the different levels that makes this such a great app. It really does deserve a five but the only issue I have with it is how mana is collected. Mine often doesn’t collect itself if I leave the app so I leave the app at 4 mana go to sleep wake up and I’m still at 4 mana it makes it an obstacle to play this game. But the game is still a 4.5 for me it’s amazing and you won’t get bored playing it unlike other games which are too repetitive.
TIP: play with a pen, I used to play on my phone but I was advancing very slowly and was stuck at challenging levels much longer but when I play on my iPad w Apple pen it’s so much easier to control the game!
Good but..
Sat Jan 09 2021 SkamperGunIt’s quite understandable when a mobile game places micro transactions within itself, after all with it being free there is no other way to really generate revenue but the sheer amount of attempts to try and shank you for your money in this game is baffling.
I enjoyed the game for what it is, never played the first but I still enjoyed this one. But the amount of times this game tried to take money from you is what makes me give it such a low score, every single turn and corner has some amount of micro transaction involved, the game also fall into the hole that is working on an energy based system to go into missions which usually these sort of games compensate by letting you watch an add to restore some energy which to be fair this game does BUT they they limit the amount of adds you can watch per day which ensures that you will at some point be forced to spend gems if you wanna keep playing.
Overall a pretty scummy practice but if your just going to play for a nit you will never really notice this, still, it is there and it it’s horribly unmotivating to keep playing
Good but has its issues
Sat Jan 16 2021 frrrrezileThis is a fun game. I’ve gotten all the areas unlocked, and the time management gets pretty difficult. The animations are well done, the patrons are interesting, and it feels good to update your shops.
My biggest gripe with this game is the energy/mana. For one, it’s ridiculous that the devs think that the levels are “free” but the workers are the thing that cost. You cannot even begin to hope to play higher levels without workers, so no, the levels are not “mana free.” Even worse, the game is buggy enough to not let you even gain more mana. You should be able to watch an ad to get 10, but every time I have tried the ad will play but I will get nothing in return. Instead, you have to use gems to restore energy, which can be in short supply, so you have to pay to play the levels after playing... as little as 3 levels (which are only a couple of minutes long). I also dislike that there is no option to even pay for no ads. Ads will pop up whether you like it or not.
All in all, it’s an okay experience. The game is nice, but not great.